Friday, June 7, 2013

Work In Progress for Project 2a: Still Rendering with Materials, Lights, Camera Views with Site Context




Rendering Exterior Wall




Rendering column bases




Rendering Roof




Rendering window frame and glass
Edit Poly, polygon to select the window frames  to set Material ID before assigning types of materials




Rendering Stairs and Platform 
UVW Map was used to adjust the size of wooden slates




Rendering the Walkway



Making Terrain by creating a plane then paint soft selection, paint deformation to push/pull the terrain surface




Rendering Grass on Terrain
UVW Map was used adjust the grass to a comfortable view




Rendering the Lake
Lake water was created using a plane




Adding trees to the surrounding area




Setting up the scene



Furniture was added to interior of the house




Daylight and mr Sky Portal were added to improve lighting




Setting few target cameras to find a point of view for rendering










The original background of the rendered image


Day and Night Comparison



After adding human silhouette and enhancing the background of the sky using Adobe Photoshop CS6






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