Test renderings
Living Room (no lights)
Vestibule
Living Room with lights on
The Piano Corner
Corridor
The Double Volume Bedroom
Bathroom
Creating Ceiling Lights
Using "Boolean" to cut the steel bars for stairs
Adding Furniture
Using UVW Map to adjust the carpet texture
Adjusting the light settings. Emit lights from disc and ensure the radius is same as the cove light.
Duplicating the covelight using instance copy after creating one spotlight.
Creating custom-made ceiling in the living room for the ceiling lights using basic box shapes.
Turning off trees and shrubs layer to reduce obstructed view
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